Thinkrolls 2: Puzzles for Kids
AvokiddoEducationalVerified

- 37.00 Reviews
- 4.7
- Downloads
- 10,000+
- Price
- $5.99
Screenshots









Analysis by Appwesome
I tend to judge a children’s puzzle game by what happens after the novelty of its characters wears off: does it give a child a reason to pause, test an idea, and try again? That is the appeal I see in Thinkrolls 2: Puzzles for Kids. It is an educational game from Avokiddo, built around guiding round characters through puzzles rather than simply asking children to tap through a stream of rewards. For a family choosing a paid game, that distinction matters: the value is in the thinking and shared play, not in a promise that every child will be entertained in exactly the same way.
What the purchase does—and does not—tell you
The game costs $5.99, so I would treat it as a deliberate purchase rather than a casual free download. Its Everyone age rating makes it broadly suitable for family consideration, while the actual puzzle experience will depend on a child’s patience, reading comfort, and interest in experimenting. A child who likes to work out how objects behave may get more from it than one who prefers fast action or open-ended drawing.
Thinkrolls 2 has a 4.7 average from around 425 ratings, and it has been installed over 10,000 times. Those figures offer some context for its reception, but they cannot tell me whether a particular child will enjoy its pace or how much help they will want from an adult. I would use them as a modest confidence signal, not as a substitute for matching the game to the child.
Avokiddo released it on March 25, 2015, and the current version is 1.6, with Android 4.0.3 as the minimum operating system. That makes compatibility worth checking on the device you plan to use, especially if it is an older tablet kept for children. The price is clear, but I would not infer anything beyond that about later purchases or how the game is offered on every platform; those details can vary by store and should be checked at the point of purchase.
Rolling into the World of Thinkrolls
I must admit, when I first downloaded Thinkrolls 2, I wasn't sure what to expect. But as soon as I launched it, the vibrant colors and adorable characters immediately caught my eye. The game is designed for kids between the ages of 3 and 9, but honestly, I found myself getting pretty hooked too!
The premise of the game is simple: you guide quirky, round characters through a series of increasingly challenging mazes. But don't be fooled by its simplicity—each level is a brain-teaser that encourages problem-solving and critical thinking. It’s like a puzzle wrapped in a maze, with a side of physics lessons thrown in for good measure.
Learning Through Play
One of the standout features of Thinkrolls 2 is how it seamlessly blends education with entertainment. The game introduces kids to basic principles of physics, such as gravity, acceleration, buoyancy, and friction, all wrapped up in a playful package.
Other Stories to Read
Each level presents a new concept or challenge. For example, one level might require you to navigate a maze using levers and pulleys, while another challenges you to overcome obstacles using the power of buoyancy. The game gently nudges kids to think critically and experiment with different solutions, fostering a love for learning without them even realizing it.
Design and Accessibility
The developers have done an excellent job in making the game accessible to a young audience. The controls are intuitive and easy to master, allowing kids to focus on solving the puzzles rather than struggling with navigation. Plus, the graphics are bright and cheerful, which are sure to keep young players engaged.
What I really appreciate is the attention to detail in the game’s design. Each Thinkroll character has its own unique personality, adding a layer of charm that makes the game even more enjoyable. The levels are beautifully crafted, with each one offering new challenges and surprises that keep the gameplay fresh and exciting.
Making puzzle time work at home
A practical way to introduce the game is to sit beside a child for the first few attempts, then gradually let them take the lead. Instead of pointing out the route, ask what they think a lever might change or what could happen if the character moves past an obstacle. That small shift turns a stuck moment into a chance to reason aloud, without making the adult the person who solves every board.
It also works well as a short shared activity when a family has a quiet stretch to fill: a child can attempt a puzzle, explain their plan, and then try another approach if it fails. I would avoid presenting it as a guaranteed screen-time solution for a busy car ride or a place where a child needs to stay quiet without help. A puzzle that invites experimentation can prompt questions and discussion, which is a strength at home but may not suit every setting.
One useful habit is to let the child make a prediction before moving anything. If the result surprises them, ask what changed and whether they want to revise the plan. This makes the game’s physics ideas more memorable than simply rushing toward the exit. It also gives parents a way to notice whether the child is enjoying the challenge or beginning to feel frustrated, and to pause before the play turns into pressure.
A Game for All Ages
While Thinkrolls 2 is aimed at children, it has a universal appeal that can draw in players of all ages. I found myself genuinely challenged by some of the later levels, which require a fair bit of strategic thinking. It's a game that grows with your child, offering more complex puzzles as they become more adept at solving them.
What's great is that it encourages family playtime. Parents can join in on the fun, helping their children work through the trickier puzzles and enjoying some quality bonding time. It’s a fantastic way to support your child's learning journey while having a good laugh together.
Fair challenge, without a leaderboard mindset
The satisfaction here comes from working through a maze and seeing whether a plan succeeds, rather than from competing against other players. That makes the experience easier to share between siblings or parent and child: the conversation can stay on the puzzle itself instead of who finished first. I would still be mindful of differences in age and confidence. An older child may spot a solution quickly, so taking turns proposing moves can keep a younger one involved rather than turning the session into a demonstration.
For a child who dislikes getting things wrong, the best approach is to frame failed attempts as information. A wrong move can reveal how an object or route behaves, and an adult can model changing the plan calmly. If a child wants instant progress and becomes upset when a solution takes thought, this style of game may feel less rewarding than a simpler matching or reaction game. The challenge is the point, but it should remain a comfortable one.
Where it sits beside other children’s games
Compared with basic shape-matching games, this asks for more than recognizing a pattern: children need to connect cause and effect and decide what to try next. Compared with action games, it is slower and gives more room to think before acting. That is a useful difference for parents seeking problem-solving practice, but it also means it is not the best choice when the child wants quick movement, a sandbox to explore freely, or a story that carries the play forward.
It is also distinct from a general learning app built around short quizzes. Here, the lesson is tied to manipulating the maze and observing what happens, so an adult can talk about the puzzle without turning play into a test. I would choose it for a child who enjoys figuring out mechanisms; for one who mainly wants to draw, build without goals, or practice a specific school subject, another kind of app is likely a better fit.
What to check before handing over the device
Because this is a paid game, I would check the store page on the exact device before buying, rather than assume the same terms apply across Android and iOS. The confirmed purchase price is $5.99, but availability of particular payment arrangements, family-library options, or other store policies is not established here, so I would verify those directly where you plan to purchase. That is more useful than guessing whether a purchase will cover multiple devices.
The Android minimum is version 4.0.3, and the current release is 1.6. If you are using a tablet that has been sitting in a drawer, check its operating system first; an app’s stated minimum does not guarantee that every old device will feel comfortable to use. Screen size and touch responsiveness can affect how pleasant a child finds any maze game, so a quick adult check before a child’s first session is sensible.
I would also decide in advance how you want to handle hints and help. The strongest learning moment often comes when a child has time to test an idea, but leaving them stuck for too long can turn curiosity into irritation. Give a small prompt rather than the answer: ask which object they could try first, or what they expect a move to do. That keeps the child in charge of the reasoning.
Final Thoughts
In a world filled with countless apps vying for attention, Thinkrolls 2: Puzzles for Kids stands out as a gem that balances education and entertainment perfectly. It's a game that not only entertains but also enriches young minds, making it a worthwhile addition to any child's digital library.
Whether you're a parent looking for an educational game that doesn't skimp on fun, or simply someone who enjoys a good puzzle, Thinkrolls 2 is definitely worth checking out. It’s a delightful, challenging, and educational experience that will keep kids—and perhaps a few adults—rolling with joy.
My trust verdict
My recommendation is strongest for families who want a paid, puzzle-led game they can play together and who are comfortable with a child learning by trying, observing, and revising a plan. It is less suited to parents looking for a fast distraction, a free-to-try option, or a game whose main appeal is competition. The purchase price is straightforward; I would still check the platform’s current terms before buying and keep expectations focused on the puzzle experience rather than assuming extra services or features.
What I like most is that the game gives adults a natural way to ask useful questions without turning play into a lesson, while the child remains the one making choices. If your child is curious about how things move and enjoys solving a route one step at a time, I think it is a thoughtful choice. If they regularly lose interest when a puzzle asks for patience, I would choose something more open-ended or immediately responsive instead.
Highlights
- Engaging puzzles enhance critical thinking.
- Colorful graphics appeal to young players.
- No in-app purchases; safe for kids.
- Encourages problem-solving and creativity.
- Offers a variety of challenging levels.
Limitations
- Limited replay value after completion.
- Requires device storage space.
- May be too easy for older kids.
- No multiplayer or social features.
- Lacks customizable difficulty settings.
Frequently Asked Questions
01What age group is Thinkrolls 2: Puzzles for Kids suitable for?
Thinkrolls 2 is designed for children aged 3 to 9 years old. The game offers puzzles that are challenging yet accessible, encouraging critical thinking and problem-solving skills. Each level is crafted to be age-appropriate, ensuring young players remain engaged while learning new concepts.
02Does Thinkrolls 2 require an internet connection to play?
No, Thinkrolls 2 does not require an internet connection. The game can be played offline, making it a perfect choice for travel or situations where Wi-Fi is unavailable. This feature ensures uninterrupted playtime, allowing kids to enjoy the game anywhere and anytime.
03Are there any in-app purchases or ads in Thinkrolls 2?
Thinkrolls 2 is a premium app with a one-time purchase fee, which means it does not contain any in-app purchases or ads. This ensures a safe and ad-free environment for children, allowing them to focus entirely on the gameplay without interruptions or additional costs.
04What skills does Thinkrolls 2 help develop in children?
Thinkrolls 2 aids in developing a variety of skills in children, including logical thinking, spatial awareness, and memory. The game encourages experimentation and problem-solving, as players navigate through increasingly complex mazes. It also enhances patience and perseverance, vital for overcoming challenging levels.
05How many levels are available in Thinkrolls 2, and do they vary in difficulty?
Thinkrolls 2 features 270 levels spread across 7 unique chapters. The difficulty increases gradually, ensuring that children are consistently challenged as they progress. Each chapter introduces new obstacles and concepts, keeping the gameplay fresh and engaging while catering to different skill levels.










